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The Gecko SDK, also known as the XULRunner SDK, is a set of XPIDL files, headers and tools to develop XPCOM components which can then in turn e.g. be accessed from XUL using JavaScript.
Note that in order to develop such components, you do not need the full sources of e.g. Firefox, since you do not access parts of the front end from within a component. Furthermore, since a component contains basic functionality, it is intended to run with every product of the Mozilla platform. Therefore it makes no sense to use a particular product to build general functionality. That's the reason why the Gecko SDK was devised.
What if you already face the “iPhone is Disabled” notification on your phone and all you can make is just emergency calls. With Gecko iPhone toolkit you can bypass this kind of issue and be able to enjoy using your mobile phone. Open Gecko iPhone toolkit and click the second tab. Look for your device. The Gecko Toolkit functions with a variety of iOS versions but is dependent on the correct.NET frame work, Java and iTunes version. If you are running anything above 5.1.1 you may need to experiment with different combinations of all the above. File: gecko iphone toolkit mac Uploaded by: obanin Dwnlds: 72 Size: 36.20 MB Download. NET Framework installed only, so Mac owners are out of luck. Go here to download your version of Gecko iPhone Toolkit. Reset your iPhone Passcode if you forget, Gecko iPhone Toolkit is.
Do not confuse the Gecko/XULRunner SDK with XULRunner itself. The Gecko SDK is a collection of header files and tools used to develop general XPCOM components which add functionality to the existing platform, whereas XULRunner is a framework which can be used to run standalone or embedded applications based on the Mozilla framework.
The Gecko SDK contains all of the necessary tools and headers for making scriptable NPAPI plugins including the xpidl compiler/linker and the latest
npapi.h
.Get the SDK
Updates
There is no need to download or rebuild the Gecko SDK corresponding to security updates of Mozilla (e.g., Mozilla 1.7.3) since the headers and glue libs in the Gecko SDK are usually not changed as a result of security updates. You do have to get and distribute the newest Gecko components (gklayout.dll etc.), though.
Downloading
For Gecko versions before 2.0, you should choose the Gecko SDK version for the earliest version of Mozilla you wish to target. For Gecko versions 2.0 and higher, you must recompile your component for each release as cross-version compatibility is no longer supported.
In addition to the below versions, you can find other versions (including Beta) here: Xulrunner Releases (files include 'sdk' in the name). The SDK follows the same release schedule as Firefox/Thunderbird. Once the SDK enters Beta, it is suitable for building extensions; your component should work with release builds of the SDK without any modifications. Due to the Rapid Release process, it may be a good idea to target the SDK in Beta.
Download Link | Latest Gecko (Latest Firefox) | Gecko 1.9.2 (Firefox 3.6) | Gecko 1.9.1 (Firefox 3.5) | Gecko 1.9 (Firefox 3.0) | Gecko 1.8 (Firefox 1.5 and 2.0) |
---|---|---|---|---|---|
Windows | Download | Download | Download | Download | Download |
Mac x86_64 | Download | N/A | N/A | N/A | N/A |
Mac i386 | Download | Download | Download | Download | N/A |
Mac ppc | N/A | Download | Download | Download | Download |
Linux x86_64 | Download | N/A | N/A | N/A | N/A |
Linux i686 | Download | Download | Download | Download | Download |
The SDK is not officially released for other platforms; if you need it, you will probably need to build it yourself.
Note: You can subscribe to a calendar of the Firefox release schedule. Also, you can view the schedule on the Web.
Unpack the SDK tarball to some suitable location.
Issues with the OS X SDK
If you need to use the
xpidl
utility to compile IDL files on OS X, it's likely that you will receive a strange error when running the tool that looks something along the lines of this:Unfortunately, this is caused by a problem with the SDK build process which cannot currently be resolved (see Bugzilla bug #430274). To get around it, you'll need to first install MacPorts as outlined in the Mac OS X Build Prerequisites and install
libidl
with it. On 64-bit versions of Mac OS X, you'll need to install libidl
with the +universal
flag.Once that's done, you should perform the following command:
Download Gecko Toolkit For Mac
This should fix the problem.
Building the SDK
To build the SDK, you should build XULRunner (the Gecko SDK is built as part of the XULRunner build process, which is why it's sometimes called the XULRunner SDK). See the Build Documentation for complete details. After the XULRunner build is complete running
make sdk
from your object directory will create a package of the sdk in dist
.Contents of the SDK
The SDK contains the following:
- 1.9.2
- IDL files for frozen interfaces (under
idl/
) - Header files for frozen interfaces, XPCOM functions, and NSPR functions (under
include/
) - Import libraries or shared libraries (under
lib/
) - Static utility libraries (under
lib/
) - Various tools (under
bin/
)
![Toolkit Toolkit](https://3.bp.blogspot.com/-P9egJBKWvh0/UC_mZSyn76I/AAAAAAAAAF8/xKn6ZU3BxPY/s1600/Screenshot_11.jpg)
For more information about safely linking XPCOM components using the XPCOM 'glue' library, see XPCOM Glue.
Using the Mozilla Build System with the SDK
It's possible to use the Mozilla Build System with the SDK. This can be done by downloading the source code for Firefox and using the
--with-libxul-sdk
option to configure
.Resources
- static xpidl.exe (non-official) If you are looking for a static linked xpidl.exe, you can download here.
- Mac Intel Gecko 1.8 SDK The official Mac 1.8 SDK is a ppc version. This is an unofficial intel build.
Recognizers: $1 • $N • $P • $P+ • $Q • Impact of $-family
Tools: GECKo • GREAT • GHoST • AGATe
GEsture Clustering toolKit (GECKo)
Lisa Anthony, University of Maryland—Baltimore County†
Radu-Daniel Vatavu, University Stefan cel Mare of Suceava
Jacob O. Wobbrock, University of Washington ?subject=From the GECKo page'>[contact]
Radu-Daniel Vatavu, University Stefan cel Mare of Suceava
Jacob O. Wobbrock, University of Washington ?subject=From the GECKo page'>[contact]
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†Currently at the University of Florida
Download
Current Version: 1.0.5-2016.04
Windows executable: EXE
GECKo source code: C#
Multistroke gesture logs: XML
Paper: PDF
GECKo source code: C#
Multistroke gesture logs: XML
Paper: PDF
Microsoft .NET 4.0 Framework required. Download it here.
This software is distributed under the New BSD License agreement.
This software is distributed under the New BSD License agreement.
About
The GEsture Clustering toolKit (GECKo) makes it easy to study the manner in which users articulate stroke gestures. GECKo clusters and visualizes stroke gestures according to stroke number, order, and direction, enabling interactive gesture playback and auditing of the clustering results. GECKo also reports within- and between-subject agreement rates after clustering. GECKo will be useful to gesture researchers and developers who wish to better understand how users make gestures, especially when complex multistroke gestures are involved. The gestures produced as part of the research on the $N multistroke recognizer, known as the Mixed Multistroke Gesture (MMG) dataset, are offered for exploration with GECKo.
Video
Our Gesture Software Projects
Is Gecko Toolkit Safe
- $Q: Super-quick multistroke recognizer - optimized for low-power mobiles and wearables
- $P+: Point-cloud multistroke recognizer - optimized for people with low vision
- $P: Point-cloud multistroke recognizer - for recognizing multistroke gestures as point-clouds
- $N: Multistroke recognizer - for recognizing simple multistroke gestures
- $1: Unistroke recognizer - for recognizing unistroke gestures
- AGATe: AGreement Analysis Toolkit - for calculating agreement in gesture-elicitation studies
- GHoST: Gesture HeatmapS Toolkit - for visualizing variation in gesture articulation
- GREAT: Gesture RElative Accuracy Toolkit - for measuring variation in gesture articulation
- GECKo: GEsture Clustering toolKit - for clustering gestures and calculating agreement
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Our Gesture Publications
- Vatavu, R.-D., Anthony, L. and Wobbrock, J.O. (2018). $Q: A super-quick, articulation-invariant stroke-gesture recognizer for low-resource devices. Proceedings of the ACM Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '18). Barcelona, Spain (September 3-6, 2018). New York: ACM Press. Article No. 23.
- Vatavu, R.-D. (2017). Improving gesture recognition accuracy on touch screens for users with low vision. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '17). Denver, Colorado (May 6-11, 2017). New York: ACM Press, pp. 4667-4679.
- Vatavu, R.-D. and Wobbrock, J.O. (2016). Between-subjects elicitation studies: Formalization and tool support. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '16). San Jose, California (May 7-12, 2016). New York: ACM Press, pp. 3390-3402.
- Vatavu, R.-D. and Wobbrock, J.O. (2015). Formalizing agreement analysis for elicitation studies: New measures, significance test, and toolkit. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '15). Seoul, Korea (April 18-23, 2015). New York: ACM Press, pp. 1325-1334.
- Vatavu, R.-D., Anthony, L. and Wobbrock, J.O. (2014). Gesture heatmaps: Understanding gesture performance with colorful visualizations. Proceedings of the ACM International Conference on Multimodal Interfaces (ICMI '14). Istanbul, Turkey (November 12-16, 2014). New York: ACM Press, pp. 172-179.
- Vatavu, R.-D., Anthony, L. and Wobbrock, J.O. (2013). Relative accuracy measures for stroke gestures. Proceedings of the ACM International Conference on Multimodal Interfaces (ICMI '13). Sydney, Australia (December 9-13, 2013). New York: ACM Press, pp. 279-286.
- Anthony, L., Vatavu, R.-D. and Wobbrock, J.O. (2013). Understanding the consistency of users' pen and finger stroke gesture articulation. Proceedings of Graphics Interface (GI '13). Regina, Saskatchewan (May 29-31, 2013). Toronto, Ontario: Canadian Information Processing Society, pp. 87-94.
- Vatavu, R.-D., Anthony, L. and Wobbrock, J.O. (2012). Gestures as point clouds: A $P recognizer for user interface prototypes. Proceedings of the ACM International Conference on Multimodal Interfaces (ICMI '12). Santa Monica, California (October 22-26, 2012). New York: ACM Press, pp. 273-280.
- Anthony, L. and Wobbrock, J.O. (2012). $N-Protractor: A fast and accurate multistroke recognizer. Proceedings of Graphics Interface (GI '12). Toronto, Ontario (May 28-30, 2012). Toronto, Ontario: Canadian Information Processing Society, pp. 117-120.
- Anthony, L. and Wobbrock, J.O. (2010). A lightweight multistroke recognizer for user interface prototypes. Proceedings of Graphics Interface (GI '10). Ottawa, Ontario (May 31-June 2, 2010). Toronto, Ontario: Canadian Information Processing Society, pp. 245-252.
- Wobbrock, J.O., Wilson, A.D. and Li, Y. (2007). Gestures without libraries, toolkits or training: A $1 recognizer for user interface prototypes. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST '07). Newport, Rhode Island (October 7-10, 2007). New York: ACM Press, pp. 159-168.
Gecko Iphone Toolkit For Mac
Copyright © 2013-2019 Jacob O. Wobbrock. All rights reserved.
Last updated June 30, 2019.
Last updated June 30, 2019.